Combat Takedowns
RareEnemies defeated in combat. Story Mode bosses count once per clear.
This chain runs 4 stages: 1 takedownss, 10 takedownss, 100 takedownss, 1,000 takedownss. Each stage awards a title/badge and unlocks the next tier target.
Achievement chains complete once per account - no reset, no seasonal timer. They function as long-term progression markers alongside Battlepass tiers and Story Mode Acts.
Details
Stage progression
1 takedownss
10 takedownss
100 takedownss
1,000 takedownss
FAQ
How does the Combat Takedowns achievement chain work in Unscathed?
Enemies defeated in combat. Story Mode bosses count once per clear. It progresses through 4 tiers from 1 takedownss up to 1,000 takedownss.
What is the final tier of Combat Takedowns in Unscathed?
The chain caps at 1,000 takedownss. Reaching it awards the top-tier badge and any linked title.
Other achievements
Source-checked
Achievement chain data pulled from live Unscathed AchievementConfig. updated · GuideDex staff. Report a correction.More Roblox wikis on GuideDex Network
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