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Act 1: The Beginning

Uncommon
verified 2026-07-19 · Unscathed story acts

Act 1: The Beginning is Story Mode Act 1 in Unscathed with 2 stages and 2 unique enemies (Initiate, Veteran).

The opening Act introduces the core loop: catch aura, fight enemy, earn XP. Every player runs Act 1 as the first Story Mode gate before biome rolls unlock the wider aura pool.

Act 1 spans 2 stages. Each stage runs a boss-style enemy fight with 3 aura options in the enemy kit - the game randomizes which one the enemy actually casts each turn, so plan for the worst-case aura, not the expected roll.

Total unique enemies: 2. Common enemy aura mix: Epic, Uncommon, Rare.

Details

Act numberAct 1 of 8
Stages2 stages
Unique enemies2 enemies
Enemy aura poolEpic, Uncommon, Rare, Legendary, Nunchucks

Stage breakdown

Stage 1

Initiate: Initiate (uses Uncommon / Rare / Epic). Rewards: 1× Luck Gem Lvl 1, 250× Fragment

Stage 2

Veteran: Veteran (uses Epic / Legendary / Nunchucks). Rewards: 1× Shard, 250× Fragment

Aura counters

The Beginning enemies most often bring: Epic, Uncommon, Rare, Legendary, Nunchucks. Bring an aura with a Critical skill and higher rarity tier than the enemy pool to shorten each fight.

Auto-battle timing: each turn gives you 10 seconds to pick your aura. Missing a Critical skill wastes the turn - use Normal skill on high-HP enemies and save Critical for finishers you can safely land in range.

Farmable rewards

Beating Act 1: The Beginning stages drops: LuckGem1, Fragment, Shard. Repeat clears award reduced XP but the item drops stay - useful for stocking up Fragments and Shards for Trait rerolls.

FAQ

How many stages are in Unscathed Act 1?

Act 1 has 2 stages. Each stage is a single boss fight against one enemy who cycles through a set aura pool.

What aura should I use in Act 1?

Bring an aura at least one rarity tier above the enemy's kit - enemies here use Epic, Uncommon, Rare. Critical skills are your fastest kill windows if you can land the accuracy check.

What are the rewards for beating Act 1?

Act 1: The Beginning awards LuckGem1, Fragment, Shard plus stage XP. Repeat runs drop the same items at reduced XP but full material yield.

Other story acts

Source-checked

Act structure, stage list and enemy aura pools pulled from live Unscathed StoryConfig. HP values await live combat state extraction. updated · GuideDex staff. Report a correction.

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