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Act 2: Rising Tide

Uncommon
verified 2026-07-19 · Unscathed story acts

Act 2: Rising Tide is Story Mode Act 2 in Unscathed with 2 stages and 2 unique enemies (Illusionist, Resonance).

Enemies start bringing rarer aura mixes and the reward pool shifts toward first-tier gems and Fragments. Farm this Act to bank starter Gem Upgrade materials.

Act 2 spans 2 stages. Each stage runs a boss-style enemy fight with 3 aura options in the enemy kit - the game randomizes which one the enemy actually casts each turn, so plan for the worst-case aura, not the expected roll.

Total unique enemies: 2. Common enemy aura mix: Legendary, Nunchucks, Spartan.

Details

Act numberAct 2 of 8
Stages2 stages
Unique enemies2 enemies

Stage breakdown

Stage 1

Illusionist: Illusionist (uses Legendary / Nunchucks / Spartan). Rewards: 1× Cash Gem Lvl 1, 250× Fragment

Stage 2

Resonance: Resonance (uses Brushed / Dreamer / Crystalized). Rewards: 1× Shard, 250× Fragment

Aura counters

Rising Tide enemies most often bring: Legendary, Nunchucks, Spartan, Brushed, Dreamer. Bring an aura with a Critical skill and higher rarity tier than the enemy pool to shorten each fight.

Auto-battle timing: each turn gives you 10 seconds to pick your aura. Missing a Critical skill wastes the turn - use Normal skill on high-HP enemies and save Critical for finishers you can safely land in range.

Farmable rewards

Beating Act 2: Rising Tide stages drops: CashGem1, Fragment, Shard. Repeat clears award reduced XP but the item drops stay - useful for stocking up Fragments and Shards for Trait rerolls.

FAQ

How many stages are in Unscathed Act 2?

Act 2 has 2 stages. Each stage is a single boss fight against one enemy who cycles through a set aura pool.

What aura should I use in Act 2?

Bring an aura at least one rarity tier above the enemy's kit - enemies here use Legendary, Nunchucks, Spartan. Critical skills are your fastest kill windows if you can land the accuracy check.

What are the rewards for beating Act 2?

Act 2: Rising Tide awards CashGem1, Fragment, Shard plus stage XP. Repeat runs drop the same items at reduced XP but full material yield.

Other story acts

Source-checked

Act structure, stage list and enemy aura pools pulled from live Unscathed StoryConfig. HP values await live combat state extraction. updated · GuideDex staff. Report a correction.

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